Book Image

Swift 3 Object-Oriented Programming - Second Edition

By : Gaston C. Hillar
Book Image

Swift 3 Object-Oriented Programming - Second Edition

By: Gaston C. Hillar

Overview of this book

Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance.
Table of Contents (17 chapters)
Swift 3 ObjectOriented Programming - Second Edition
Credits
About the Author
Acknowledgement
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Taking advantage of operator overloading


Swift allows us to redefine specific operators to work in a different way, based on the classes to which we apply them. For example, we can make comparison operators, such as less than (<) and greater than (>), and return the results of comparing the age value when they are applied to instances of Dog.

Note

The redefinition of operators to work in a specific way when applied to instances of specific classes is known as operator overloading. Swift allows us to overload operators through the usage of operator functions.

An operator that works in one way when applied to an instance of a class might work differently on instances of another class. We can also redefine the overloaded operators to work on specific subclasses. For example, we can make the comparison operators work in a different way in a superclass and its subclass.

We want to be able to compare the age of the different Animal instances using the following binary operators in Swift:

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