Book Image

C++ High Performance

By : Björn Andrist, Viktor Sehr
5 (1)
Book Image

C++ High Performance

5 (1)
By: Björn Andrist, Viktor Sehr

Overview of this book

C++ is a highly portable language and can be used to write both large-scale applications and performance-critical code. It has evolved over the last few years to become a modern and expressive language. This book will guide you through optimizing the performance of your C++ apps by allowing them to run faster and consume fewer resources on the device they're running on without compromising the readability of your code base. The book begins by helping you measure and identify bottlenecks in a C++ code base. It then moves on by teaching you how to use modern C++ constructs and techniques. You'll see how this affects the way you write code. Next, you'll see the importance of data structure optimization and memory management, and how it can be used efficiently with respect to CPU caches. After that, you'll see how STL algorithm and composable Range V3 should be used to both achieve faster execution and more readable code, followed by how to use STL containers and how to write your own specialized iterators. Moving on, you’ll get hands-on experience in making use of modern C++ metaprogramming and reflection to reduce boilerplate code as well as in working with proxy objects to perform optimizations under the hood. After that, you’ll learn concurrent programming and understand lock-free data structures. The book ends with an overview of parallel algorithms using STL execution policies, Boost Compute, and OpenCL to utilize both the CPU and the GPU.
Table of Contents (13 chapters)

Memory ownership

Ownership of resources is a fundamental aspect to consider when programming. An owner of a resource is responsible for freeing the resource when it is no longer needed. A resource is typically a block of memory but could also be a database connection, a file handle, and so on. Ownership is important regardless of which programming language you are using. However, it is more apparent in languages such as C and C++, since dynamic memory is not garbage collected by default. Whenever we allocate dynamic memory in C++, we have to think about the ownership of that memory. Fortunately, there is now very good support in the language for expressing various types of ownership by using smart pointers, which we will cover later in this section.

The smart pointers from the standard library help us specify the ownership of dynamic variables. Other types of variables already...