Book Image

Java 9 Concurrency Cookbook, Second Edition - Second Edition

By : Javier Fernández González
Book Image

Java 9 Concurrency Cookbook, Second Edition - Second Edition

By: Javier Fernández González

Overview of this book

Writing concurrent and parallel programming applications is an integral skill for any Java programmer. Java 9 comes with a host of fantastic features, including significant performance improvements and new APIs. This book will take you through all the new APIs, showing you how to build parallel and multi-threaded applications. The book covers all the elements of the Java Concurrency API, with essential recipes that will help you take advantage of the exciting new capabilities. You will learn how to use parallel and reactive streams to process massive data sets. Next, you will move on to create streams and use all their intermediate and terminal operations to process big collections of data in a parallel and functional way. Further, you’ll discover a whole range of recipes for almost everything, such as thread management, synchronization, executors, parallel and reactive streams, and many more. At the end of the book, you will learn how to obtain information about the status of some of the most useful components of the Java Concurrency API and how to test concurrent applications using different tools.
Table of Contents (12 chapters)

Introduction

The Java Concurrency API provides a lot of interfaces and classes to implement concurrent applications. They provide low-level mechanisms, such as the Thread class, the Runnable or Callable interfaces, or the synchronized keyword. They also provide high-level mechanisms, such as the Executor framework and the fork/join framework added in the Java 7 release, or the Stream framework added in Java 8, to process big sets of data. Despite this, you may find yourself developing a program where the default configuration and/or implementation of the Java API doesn't meet your needs.

In this case, you may need to implement your own custom concurrent utilities, based on the ones provided by Java. Basically, you can:

  • Implement an interface to provide the functionality defined by that interface, for example, the ThreadFactory interface.
  • Override some methods of a class to adapt its behavior to your needs...