Book Image

Mastering Embedded Linux Programming - Second Edition

By : Chris Simmonds
Book Image

Mastering Embedded Linux Programming - Second Edition

By: Chris Simmonds

Overview of this book

Embedded Linux runs many of the devices we use every day, from smart TVs to WiFi routers, test equipment to industrial controllers - all of them have Linux at their heart. Linux is a core technology in the implementation of the inter-connected world of the Internet of Things. The comprehensive guide shows you the technologies and techniques required to build Linux into embedded systems. You will begin by learning about the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. You’ll see how to create each of these elements from scratch, and how to automate the process using Buildroot and the Yocto Project. Moving on, you’ll find out how to implement an effective storage strategy for flash memory chips, and how to install updates to the device remotely once it is deployed. You’ll also get to know the key aspects of writing code for embedded Linux, such as how to access hardware from applications, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters show you how to debug your code, both in applications and in the Linux kernel, and how to profile the system so that you can look out for performance bottlenecks. By the end of the book, you will have a complete overview of the steps required to create a successful embedded Linux system.
Table of Contents (17 chapters)

What this book covers

Chapter 1, Starting Out, sets the scene by describing the embedded Linux ecosystem and the choices available to you as you start your project.

Chapter 2, Learning About Toolchains, describes the components of a toolchain and shows you how to create a toolchain for cross-compiling code for the target board. It describes where to get a toolchain and provides details on how to build one from the source code.

Chapter 3, All About Bootloaders, explains the role of the bootloader in loading the Linux kernel into memory, and uses U-Boot and Bareboot as examples. It also introduces device trees as the mechanism used to encode the details of hardware in almost all embedded Linux systems.

Chapter 4, Configuring and Building the Kernel, provides information on how to select a Linux kernel for an embedded system and configure it for the hardware within the device. It also covers how to port Linux to the new hardware.

Chapter 5, Building a Root Filesystem, introduces the ideas behind the user space part of an embedded Linux implementation by means of a step-by-step guide on how to configure a root filesystem.

Chapter 6, Selecting a Build System, covers two commonly used embedded Linux build systems, Buildroot and Yocto Project, which automate the steps described in the previous four chapters.

Chapter 7, Creating a Storage Strategy, discusses the challenges created by managing flash memory, including raw flash chips and embedded MMC (eMMC) packages. It describes the filesystems that are applicable to each type of technology.

Chapter 8, Updating Software in the Field, examines various ways of updating the software after the device has been deployed, and includes fully managed Over the Air (OTA) updates. The key topics under discussion are reliability and security.

Chapter 9, Interfacing with Device Drivers, describes how kernel device drivers interact with the hardware with worked examples of a simple driver. It also describes the various ways of calling device drivers from the user space.

Chapter 10, Starting Up – The Init Program, shows how the first user space program--init--starts the rest of the system. It describes the three versions of the init program, each suitable for a different group of embedded systems, ranging from the simplicity of the BusyBox init, through System V init, to the current state-of-the-art, systemd.

Chapter 11, Managing Power, considers the various ways that Linux can be tuned to reduce power consumption, including Dynamic Frequency and Voltage scaling, selecting deeper idle states, and system suspend. The aim is to make devices that run for longer on a battery charge and also run cooler.

Chapter 12, Learning About Processes and Threads, describes embedded systems from the point of view of the application programmer. This chapter looks at processes and threads, inter-process communications, and scheduling policies

Chapter 13, Managing Memory, introduces the ideas behind virtual memory and how the address space is divided into memory mappings. It also describes how to measure memory usage accurately and how to detect memory leaks.

Chapter 14, Debugging with GDB, shows you how to use the GNU debugger, GDB, together with the debug agent, gdbserver, to debug applications running remotely on the target device. It goes on to show how you can extend this model to debug kernel code, making use of the kernel debug stubs, KGDB.

Chapter 15, Profiling and Tracing, covers the techniques available to measure the system performance, starting from whole system profiles and then zeroing in on particular areas where bottlenecks are causing poor performance. It also describes how to use Valgrind to check the correctness of an application's use of thread synchronization and memory allocation.

Chapter 16, Real-Time Programming, provides a detailed guide to real-time programming on Linux, including the configuration of the kernel and the PREEMPT_RT real-time kernel patch. The kernel trace tool, Ftrace, is used to measure kernel latencies and show the effect of the various kernel configurations.