Book Image

Hands-On Reactive Programming in Spring 5

By : Oleh Dokuka, Igor Lozynskyi
Book Image

Hands-On Reactive Programming in Spring 5

By: Oleh Dokuka, Igor Lozynskyi

Overview of this book

These days, businesses need a new type of system that can remain responsive at all times. This is achievable with reactive programming; however, the development of these kinds of systems is a complex task, requiring a deep understanding of the domain. In order to develop highly responsive systems, the developers of the Spring Framework came up with Project Reactor. Hands-On Reactive Programming in Spring 5 begins with the fundamentals of Spring Reactive programming. You’ll explore the endless possibilities of building efficient reactive systems with the Spring 5 Framework along with other tools such as WebFlux and Spring Boot. Further on, you’ll study reactive programming techniques and apply them to databases and cross-server communication. You will advance your skills in scaling up Spring Cloud Streams and run independent, high-performant reactive microservices. By the end of the book, you will be able to put your skills to use and get on board with the reactive revolution in Spring 5.1!
Table of Contents (12 chapters)

Summary

In this chapter, we went on a journey of evolving a monolith application into a reactive system. Here, we understood the pros and cons of using plain server-side load-balancing techniques for achieving a scalable system. However, these techniques cannot provide elasticity, since the load balancer might become a bottleneck in this case. In turn, this technique may add additional costs to operations as well as a powerful infrastructure for load balancers.

Furthermore, in this chapter, we explored the technique of client-side load balancing. However, this technique has its limitations and does not provide balancing coordination with the client-side load balancers installed on all services in the system.

Finally, we looked at how the reactive manifesto advises us to use a message queue for robust, asynchronous message passing. As a result, we have learned that employing...