Book Image

Scala Reactive Programming

By : Rambabu Posa
Book Image

Scala Reactive Programming

By: Rambabu Posa

Overview of this book

Reactive programming is a scalable, fast way to build applications, and one that helps us write code that is concise, clear, and readable. It can be used for many purposes such as GUIs, robotics, music, and others, and is central to many concurrent systems. This book will be your guide to getting started with Reactive programming in Scala. You will begin with the fundamental concepts of Reactive programming and gradually move on to working with asynchronous data streams. You will then start building an application using Akka Actors and extend it using the Play framework. You will also learn about reactive stream specifications, event sourcing techniques, and different methods to integrate Akka Streams into the Play Framework. This book will also take you one step forward by showing you the advantages of the Lagom framework while working with reactive microservices. You will also learn to scale applications using multi-node clusters and test, secure, and deploy your microservices to the cloud. By the end of the book, you will have gained the knowledge to build robust and distributed systems with Scala and Akka.
Table of Contents (16 chapters)

The Request-Response Design Pattern

This is not a new design pattern. It is well known and the most familiar design pattern for Java developers. We already used this pattern in our Legacy/Non-Reactive Systems, which are implemented by using the Servlet API.

Servlets communicate with each other by sending HTTP Request and Response Objects.

In the same way, we use this Request/Response Reactive Design pattern in our Reactive Systems to communicate with its components by exchanging Request/Response Messages, as shown in the following diagram:

As shown in the preceding diagram, Component-1 sends a Request Message to Component-2. Then, Component-2 performs some computation logic and sends the Response Message back to Component-1.