Book Image

Scala Reactive Programming

By : Rambabu Posa
Book Image

Scala Reactive Programming

By: Rambabu Posa

Overview of this book

Reactive programming is a scalable, fast way to build applications, and one that helps us write code that is concise, clear, and readable. It can be used for many purposes such as GUIs, robotics, music, and others, and is central to many concurrent systems. This book will be your guide to getting started with Reactive programming in Scala. You will begin with the fundamental concepts of Reactive programming and gradually move on to working with asynchronous data streams. You will then start building an application using Akka Actors and extend it using the Play framework. You will also learn about reactive stream specifications, event sourcing techniques, and different methods to integrate Akka Streams into the Play Framework. This book will also take you one step forward by showing you the advantages of the Lagom framework while working with reactive microservices. You will also learn to scale applications using multi-node clusters and test, secure, and deploy your microservices to the cloud. By the end of the book, you will have gained the knowledge to build robust and distributed systems with Scala and Akka.
Table of Contents (16 chapters)


In this chapter, we discussed some Scala Basics and how to use the Scala app to execute standalone applications. We also discussed what is Scala REPL and how to access it.

We discussed a couple of Scala Functional Programming concepts with some simple examples, and gave an introduction to the Scala Collection API.

We discussed Scala FP Design Patterns such as Monoid, Functor, and Monad, and finally discussed a couple of Scala Source Code Monads.

Finally, we explored one of the greatest features of Scala—Traits. Java does not have a similar programming construct. We also explored linearization rules with one simple example.

In the next chapter, we will discuss the Scala asynchronous programming API.