Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Custom controls

In this section, we will look at how to create your own controls and provide different skins for them.

Skins

In JavaFX, controls were created with the Model-View-Controller pattern in mind. The Control class itself is responsible for the Model/Controller part—it holds data, state, and logic to work with those. Each control has a corresponding Skin class which is responsible for the view—the visual representation of the control.

There is also a BehaviorBase class that provides an option to split the Model and Controller of the Control, but unfortunately, it's an internal API. Maybe, JavaFX developers will make it public in future releases.
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