Book Image

Java Programming for Beginners

By : Mark Lassoff
Book Image

Java Programming for Beginners

By: Mark Lassoff

Overview of this book

Java is an object-oriented programming language, and is one of the most widely accepted languages because of its design and programming features, particularly in its promise that you can write a program once and run it anywhere. Java Programming for Beginners is an excellent introduction to the world of Java programming, taking you through the basics of Java syntax and the complexities of object-oriented programming. You'll gain a full understanding of Java SE programming and will be able to write Java programs with graphical user interfaces that run on PC, Mac, or Linux machines. This book is full of informative and entertaining content, challenging exercises, and dozens of code examples you can run and learn from. By reading this book, you’ll move from understanding the data types in Java, through loops and conditionals, and on to functions, classes, and file handling. The book finishes with a look at GUI development and training on how to work with XML. The book takes an efficient route through the Java landscape, covering all of the core topics that a Java developer needs. Whether you’re an absolute beginner to programming, or a seasoned programmer approaching an object-oriented language for the first time, Java Programming for Beginners delivers the focused training you need to become a Java developer.
Table of Contents (12 chapters)

Modeling with Object-Oriented Java

In this chapter, you're going to learn how to create classes and objects in Java. Object-oriented programming allows us to explain highly complicated systems to the computer and also ourselves. In addition, there's a lot more to learn about object-oriented programming in terms of how objects fit together, the kinds of relationships they can have, and what we can do with objects to make our programs easier to write. We will also walk through the topics of creating custom classes, member variables, and member functions. Finally, we will look into a very special member assigned to our custom classes, that is, the constructor, and types of constructor.

We are going to cover the following topics in this chapter:

  • Creating classes and objects
  • Creating custom classes
  • Creating member variables
  • Creating member functions
  • Creating constructors...