Book Image

Rust Programming By Example

By : Guillaume Gomez, Antoni Boucher
Book Image

Rust Programming By Example

By: Guillaume Gomez, Antoni Boucher

Overview of this book

Rust is an open source, safe, concurrent, practical language created by Mozilla. It runs blazingly fast, prevents segfaults, and guarantees safety. This book gets you started with essential software development by guiding you through the different aspects of Rust programming. With this approach, you can bridge the gap between learning and implementing immediately. Beginning with an introduction to Rust, you’ll learn the basic aspects such as its syntax, data types, functions, generics, control flows, and more. After this, you’ll jump straight into building your first project, a Tetris game. Next you’ll build a graphical music player and work with fast, reliable networking software using Tokio, the scalable and productive asynchronous IO Rust library. Over the course of this book, you’ll explore various features of Rust Programming including its SDL features, event loop, File I/O, and the famous GTK+ widget toolkit. Through these projects, you’ll see how well Rust performs in terms of concurrency—including parallelism, reliability, improved performance, generics, macros, and thread safety. We’ll also cover some asynchronous and reactive programming aspects of Rust. By the end of the book, you’ll be comfortable building various real-world applications in Rust.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Events and Basic Game Mechanisms

Built-in data types

Let's look at the basic types provided by the language, such as integers, floats, Booleans, and characters.

Integer types

The following integer types are available in Rust:














The u means unsigned, while the i means signed, and the number following it is the number of bits. For instance, a number of the u8 type can be between 0 and 255, inclusive. And a number of the i16 type can be between -32768 and 32767, inclusive. The size variants are the pointer-sized integer types: usize and isize are 64-bit on a 64-bit CPU. The default integer type is i32, which means that this type will be used by the type inference when it cannot choose a more specific type.

Floating-point types

There are two floating-point types: f32 and f64, the latter being the default. The number following f represents the number of bits for the type. An example value is 0.31415e1.

Boolean type

The bool type admits two values: true and false.

Character type

The char type represents a Unicode character. An example unicode scalar value is '€'.