Book Image

Hands-On GUI Programming with C++ and Qt5

By : Lee Zhi Eng
Book Image

Hands-On GUI Programming with C++ and Qt5

By: Lee Zhi Eng

Overview of this book

Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications.
Table of Contents (18 chapters)

The music player

In the following section, we will learn how to build our own custom music player using Qt and C++.

Designing a user interface for music players

Let's move on to the next project. In this project, we will be building an audio player using Qt. Perform the following steps:

  1. As with the previous project, we will be creating a Qt Widgets Application project.
  2. Open up the project file (.pro), and add in the multimedia module:
QT += core gui multimedia 
  1. We added the multimedia text so that Qt includes classes related to the multimedia module in our project. Next, open up mainwindow.ui, and refer to the following screenshot to construct the user interface:

We basically added a Label at the top, followed by...