Book Image

Hands-On GUI Programming with C++ and Qt5

By : Lee Zhi Eng
Book Image

Hands-On GUI Programming with C++ and Qt5

By: Lee Zhi Eng

Overview of this book

Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications.
Table of Contents (18 chapters)

Qt Quick layouts

Just like the Qt Widget applications, a layout system also exists in Qt Quick applications. The only difference is it's called the Positioners in Qt Quick:

The most noticeable similarity is the Column and Row positioners. These two are exactly the same as the Vertical Layout and Horizontal Layout in Qt Widgets Application. Besides that, the Grid positioner is also the same as the Grid Layout.

The only extra thing in Qt Quick is the Flow positioner. The items contained within the Flow positioner arrange themselves like words on a page, with items arranged in lines along one axis, and lines of items placed next to each other along another axis.