Book Image

C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development - Third Edition

By : Mark J. Price
Book Image

C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development - Third Edition

By: Mark J. Price

Overview of this book

C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development, Third Edition, is a practical guide to creating powerful cross-platform applications with C# 7.1 and .NET Core 2.0. It gives readers of any experience level a solid foundation in C# and .NET. The first part of the book runs you through the basics of C#, as well as debugging functions and object-oriented programming, before taking a quick tour through the latest features of C# 7.1 such as default literals, tuples, inferred tuple names, pattern matching, out variables, and more. After quickly taking you through C# and how .NET works, this book dives into the .NET Standard 2.0 class libraries, covering topics such as packaging and deploying your own libraries, and using common libraries for working with collections, performance, monitoring, serialization, files, databases, and encryption. The final section of the book demonstrates the major types of application that you can build and deploy cross-device and cross-platform. In this section, you'll learn about websites, web applications, web services, Universal Windows Platform (UWP) apps, and mobile apps. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET.
Table of Contents (31 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
2
Part 1 – C# 7.1
8
Part 2 – .NET Core 2.0 and .NET Standard 2.0
16
Part 3 – App Models
22
Summary
Index

Working with types and attributes


 

Reflection is a programming feature that allows code to understand and manipulate itself. An assembly is made up of up to four parts:

  • Assembly metadata and manifest: Name, assembly and file version, referenced assemblies, and so on
  • Type metadata: Information about the types, their members, and so on
  • IL code: Implementation of methods, properties, constructors, and so on
  • Embedded Resources (optional): Images, strings, JavaScript, and so on

Metadata comprises of items of information about your code. Metadata is applied to your code using attributes. Attributes can be applied at multiple levels: to assemblies, to types, and to their members, as shown in the following code:

// an assembly-level attribute
[assembly: AssemblyTitle("Working with Reflection")]

[Serializable] // a type-level attribute
public class Person
// a member-level attribute
[Obsolete("Deprecated: use Run instead.")]
public void Walk()
{
   // ...
}

Versioning of assemblies

Version numbers in .NET...