Book Image

Swift 4 Protocol-Oriented Programming - Third Edition

By : Jon Hoffman
Book Image

Swift 4 Protocol-Oriented Programming - Third Edition

By: Jon Hoffman

Overview of this book

Swift has become the number one language used in iOS and macOS development. The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore, every Swift developer should understand these powerful concepts and how to take advantage of them in their application design. This book will help you understand the differences between object-oriented programming and protocol-oriented programming. It will demonstrate how to work with protocol-oriented programming using real-world use cases. You will gain a solid knowledge of the various types that can be used in Swift and the differences between value and reference types. You will be taught how protocol-oriented programming techniques can be used to develop very flexible and easy-to-maintain code. By the end of the book, you will have a thorough understanding of protocol-oriented programming and how to utilize it to build powerful and practical applications.
Table of Contents (15 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Polymorphism with protocols


The word polymorphism comes from the Greek roots poly (meaning many) and morphe (meaning form). In programming languages, polymorphism is a single interface to multiple types (many forms). There are two reasons to learn the meaning of the word polymorphism. The first reason is that using such a fancy word can make you sound very intelligent in casual conversation. The second reason is that polymorphism provides one of the most useful programming techniques, not only in object-oriented programming but also in protocol-oriented programming.

Polymorphism lets us interact with multiple types through a single uniform interface. In the object-oriented programming world, the single uniform interface usually comes from a superclass, while in the protocol-oriented programming world, that single interface usually comes from a protocol.

In the last section, we saw two examples of polymorphism with Swift. The first example was the following code:

var myPerson: Person 
 
myPerson = SwiftProgrammer(firstName: "Jon", lastName: "Hoffman",
                           birthDate: birthDateProgrammer) 
myPerson = FootballPlayer(firstName: "Dan", lastName: "Marino", 
                          birthdate: birthDatePlayer) 

In this example, we had a single variable of the Person type. Polymorphism allowed us to set the variable to instances of any type that conforms to the Person protocol, such as the SwiftProgrammer or FootballPlayer types.

The other example of polymorphism was in the following code:

var programmer = SwiftProgrammer(firstName: "Jon", lastName: "Hoffman",
                                 birthDate: bDateProgrammer) 
 
var player = FootballPlayer(firstName: "Dan", lastName: "Marino", 
                            birthDate: bDatePlayer) 
 
var people: [Person] = []
people.append(programmer)
people.append(player) 

In this example, we created an array of Person types. Polymorphism allowed us to add instances of any types that conform to Person protocol to this array.

When we access an instance of a type through a single uniform interface, as we just showed, we are unable to access type-specific functionality. As an example, if we had a property in the FootballPlayer type that records the age of the player, we would be unable to access that property because it is not defined in the People protocol.

If we do need to access type-specific functionality, we can use type casting.