Book Image

Tkinter GUI Application Development Cookbook

By : Alejandro Rodas de Paz
Book Image

Tkinter GUI Application Development Cookbook

By: Alejandro Rodas de Paz

Overview of this book

As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions. Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background.You can then make your apps leverage network resources effectively and perform graphical operations on a canvas and related tasks such as detecting collisions between items. Finally, this book covers using themed widgets, an extension of Tk widgets that have a more native look and feel. Finally, this book covers using the canvas and themed widgets. By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications.
Table of Contents (10 chapters)

Introduction

So far, all our applications held data in memory as local variables or attributes. However, we also want to be able to persist information so that it is not lost when the program is closed.

In this chapter, we will discuss how to represent and display this data using object-oriented programming (OOP) principles and applying the Model-View-Controller (MVC) pattern. In short, this pattern proposes three components into which we can divide our GUI: a model that holds the application data, a view that displays this data, and a controller that handles user events and connects the view with the model.

These concepts are related to how we manipulate and persist information, and in turn help us to improve the organization of our programs. Most of these recipes are not specific to Tkinter, and you can apply the same principles to other GUI libraries.

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