Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
Section 1: Delphi GUI Programming Frameworks
Section 2: The FMX Framework in Depth
Section 3: Pushing to The Top: Advanced Topics


In this chapter, we have learned what we mean by the term responsive applications and how to achieve responsiveness in your applications. Even if our coverage of them was far from exhaustive, the key concepts of multi-threaded programming should now be clear. As stated, multi-threaded programming can be challenging to understand and needs some proper attention to be mastered.

You now have an understanding of how multi-threaded programming has been supported in Delphi for a long time, following the classical approach around the TThread object. We have introduced some background concepts tied to the synchronization needs that are intrinsic to this kind of scenario. You also have learned about the Parallel Programming Library (introduced with Delphi XE7) and its main elements, such as tasks and futures. You are now able to apply synchronization concepts to these elements for your usage.

In the next chapter, we are going to discuss some cross-platform services the FMX framework ...