Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Waiting for tasks to finish

Consider a scenario where you have defined and started multiple tasks. For instance, imagine you are downloading multiple items from the web in order to process them and build some UI elements for the user.

Assume you started a task for each item and you stored the references in an array (the TArray<ITask> type). You may decide to wait for the completion of all items before proceeding to process them or start processing items as soon as one of them is available.

Two methods are available to handle both cases:

  • The TTask.WaitForAll method: It will accept the array of ITask references as an argument and will synchronously wait until all of them have been completed. A second optional argument is available to set a timeout for the wait, and all considerations are made in the previous section about waiting synchronously or asynchronously standing.
  • The TTask.WaitForAny method: It has identical arguments but will return as soon as one of the items...