Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Panel mode

The (docked) panel mode will make TMultiView act like a standard panel component. No animation or gesture will play a role in this mode and the only parameter you may want to tweak in this mode is defined through the Placement property of the SplitViewOptions sub-property of the TMultiView component. Basically, you can select where the panel will be aligned when this mode is selected, choosing between the Left, Right, Top, and Bottom values.

The following screenshot shows how the component will look (at design time, but also at runtime) and, on the left-hand side of the screenshot, you can spot the Placement property highlighted in the Object Inspector window of the IDE:

Figure 4.20

Even if this behavior seems really basic and you may consider using a simpler TPanel component to achieve the same effect, please consider the fact that you can actually switch across different mode values at runtime (manually or through the automatic selection mechanism we will discuss later...