Book Image

C++ Data Structures and Algorithms

By : Wisnu Anggoro
5 (1)
Book Image

C++ Data Structures and Algorithms

5 (1)
By: Wisnu Anggoro

Overview of this book

C++ is a general-purpose programming language which has evolved over the years and is used to develop software for many different sectors. This book will be your companion as it takes you through implementing classic data structures and algorithms to help you get up and running as a confident C++ programmer. We begin with an introduction to C++ data structures and algorithms while also covering essential language constructs. Next, we will see how to store data using linked lists, arrays, stacks, and queues. Then, we will learn how to implement different sorting algorithms, such as quick sort and heap sort. Along with these, we will dive into searching algorithms such as linear search, binary search and more. Our next mission will be to attain high performance by implementing algorithms to string datatypes and implementing hash structures in algorithm design. We'll also analyze Brute Force algorithms, Greedy algorithms, and more. By the end of the book, you'll know how to build components that are easy to understand, debug, and use in different applications.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Building a balanced BST (AVL) ADT


As we discussed earlier in the Building a binary search tree ADT section, it's possible to have a skewed tree (either left or right) and cause the time complexity of several operations to become slow for O(h), where h is the height of the tree. In this section, we are going to discuss a balanced binary search tree to ensure that we won't get a skewed tree. There are several implementations needed to create a balanced BST. However, we will only focus on the AVL tree, which was invented by Adelson-Velskii and Landis in 1962, and is named after the inventors.

To make a balanced BST, we have to know the height of each node in the tree. So, we need to modify the BSTNode class by adding a new property named Height, as follows:

class BSTNode
{
public:
    int Key;
    BSTNode * Left;
    BSTNode * Right;
    BSTNode * Parent;
int Height;
};

This new property is used to track the height of each node. We will also create a new method to fetch the height of a node, which...