Book Image

Kotlin Standard Library Cookbook

By : Samuel Urbanowicz
Book Image

Kotlin Standard Library Cookbook

By: Samuel Urbanowicz

Overview of this book

For developers who prefer a more simplistic approach to coding, Kotlin has emerged as a valuable solution for effective software development. The Kotlin standard library provides vital tools that make day-to-day Kotlin programming easier. This library features core attributes of the language, such as algorithmic problems, design patterns, data processing, and working with files and data streams. With a recipe-based approach, this book features coding solutions that you can readily execute. Through the book, you’ll encounter a variety of interesting topics related to data processing, I/O operations, and collections transformation. You’ll get started by exploring the most effective design patterns in Kotlin and understand how coroutines add new features to JavaScript. As you progress, you'll learn how to implement clean, reusable functions and scalable interfaces containing default implementations. Toward the concluding chapters, you’ll discover recipes on functional programming concepts, such as lambdas, monads, functors, and Kotlin scoping functions, which will help you tackle a range of real-life coding problems. By the end of this book, you'll be equipped with the expertise you need to address a range of challenges that Kotlin developers face by implementing easy-to-follow solutions.
Table of Contents (11 chapters)

Overloading operators

The Kotlin language provides a set of operators which have their own symbol (for example, +, -, *, or /) and a priority defined. At the time of compilation, the Kotlin compiler transforms them into associated function calls or even more complex statements. We are also able to override an operator and declare its custom underlying implementation for a specified type. This implementation would be applied to the instances of the specified type the operator was used with.

In this recipe, we are going to define a class called Position, representing the current coordinates of the point in a three-dimensional space. Then, we are going to implement custom plus and minus operators for our class to provide a simple way of applying a geometric transformation to its instances. As a result, we want to be able to update the coordinates of the point represented by the...