Book Image

Hands-On Functional Programming in Rust

By : Andrew Johnson
Book Image

Hands-On Functional Programming in Rust

By: Andrew Johnson

Overview of this book

Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of Rust, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the Rust features that can be used to build software in a functional way. We begin with a brief comparison of the functional and object-oriented approach to different problems and patterns. We then quickly look at the patterns of control flow, data the abstractions of these unique to functional programming. The next part covers how to create functional apps in Rust; mutability and ownership, which are exclusive to Rust, are also discussed. Pure functions are examined next and you'll master closures, their various types, and currying. We also look at implementing concurrency through functional design principles and metaprogramming using macros. Finally, we look at best practices for debugging and optimization. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis.
Table of Contents (12 chapters)

Learning about generics

Generics are a facility to write code for multiple contexts with different types, and parameterization allows the programmer to write code that makes fewer assumptions about the data structures and code segments involved in the code's definition. For example, a very ambiguous concept would be the concept of addition. When a programmer writes a + b, what does that mean? In Rust, the Add trait can be implemented for just about any type. As long as there is an implementation for the Add trait in scope that is compatible with the types of a and b, then this trait will define the operation. In this pattern, we can write generic code that defines a concept in its most abstract terms, allowing for later definitions of data and methods to interface with that code without change.

A major example of completely generic code are built-in container data structures...