Book Image

Julia 1.0 Programming. - Second Edition

By : Ivo Balbaert
Book Image

Julia 1.0 Programming. - Second Edition

By: Ivo Balbaert

Overview of this book

The release of Julia 1.0 is now ready to change the technical world by combining the high productivity and ease of use of Python and R with the lightning-fast speed of C++. Julia 1.0 programming gives you a head start in tackling your numerical and data problems. You will begin by learning how to set up a running Julia platform, before exploring its various built-in types. With the help of practical examples, this book walks you through two important collection types: arrays and matrices. In addition to this, you will be taken through how type conversions and promotions work. In the course of the book, you will be introduced to the homo-iconicity and metaprogramming concepts in Julia. You will understand how Julia provides different ways to interact with an operating system, as well as other languages, and then you'll discover what macros are. Once you have grasped the basics, you’ll study what makes Julia suitable for numerical and scientific computing, and learn about the features provided by Julia. By the end of this book, you will also have learned how to run external programs. This book covers all you need to know about Julia in order to leverage its high speed and efficiency for your applications.
Table of Contents (17 chapters)
Title Page
Copyright and Credits
Packt Upsell

Standard modules and paths

The code for Julia packages (also called libraries) is contained in a module whose name starts with an uppercase letter by convention, like this:

# see the code in Chapter 6\modules.jl
module Package1

export Type1, perc


# code
mutable struct Type1

perc(a::Type1) = * 0.01


This serves to separate all its definitions from those in other modules so that no name conflicts occur. Name conflicts are solved by qualifying the function by the module name. For example, the packages Winston and Gadfly both contain a function plot. If we needed these two versions in the same script, we would write it as follows:

import Winston
import Gadfly
Gadfly.plot(x=[1:10], y=rand(10))

All variables defined in the global scope are automatically added to the Main module. Thus, when you write x = 2 in the REPL, you are adding the variable x to the Main module.

Julia starts with Main as the current top...