Book Image

Learn Red ? Fundamentals of Red

By : Ivo Balbaert
Book Image

Learn Red ? Fundamentals of Red

By: Ivo Balbaert

Overview of this book

A key problem of software development today is software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimalist but complete toolchain. This is the first introductory book about it, and it will get you up and running with Red as quickly as possible. This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Red to explore its wide and ever-growing package ecosystem and also for experienced developers who want to add Red to their skill set. The book presents the fundamentals of programming in Red and in-depth informative examples using a step-by-step approach. You will be taken through concepts and examples such as doing simple metaprogramming, functions, collections, GUI applications, and more. By the end of the book, you will be fully equipped to start your own projects in Red.
Table of Contents (13 chapters)


We have learned a lot in this chapter! We now know how to get console input from the user. We have learned various ways to bend our code to respond to conditions with if, either, switch, case or catch, and throw. We also saw that repeating code can be made with forever, loop, repeat, while, and until. We discussed how to perform error handling with attempt, try, error?, and cause-error. Finally, we built a number-guessing game that makes use of most of these techniques.

By now, you should be able to write out a program's logic in simple scripts. In the following chapter, you will learn how to work with blocks and series, the foundational data structure in Red.