Book Image

Hands-On Design Patterns with Swift

By : Florent Vilmart, Giordano Scalzo, Sergio De Simone
Book Image

Hands-On Design Patterns with Swift

By: Florent Vilmart, Giordano Scalzo, Sergio De Simone

Overview of this book

Swift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing. By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain.
Table of Contents (22 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

The bridge pattern


When writing testable code, it is often necessary to decouple implementation from abstractions. For example, when writing a network-based or database-driven application, you may not have access to a database during testing, and you'll probably want to test without the possibility of networking failure.

Using the bridge pattern can help you achieve your goals in terms of architecture and testability. By decoupling interfaces from implementations, the bridge pattern lets you swap at runtime which object performs the work, while retaining the same abstractions.

Anatomy of the bridge pattern

The bridge pattern is oriented around two interfaces:

  • Abstraction
  • Implementor

Instead of implementing the Abstraction interface directly, the bridge pattern encourages the introduction of the Implementor interface, which in turn will be the top-level interface for feature implementation.

Let's consider the following code. It shows a class that performs some work:

class Abstraction {
    func start...