Book Image

Spring Boot 2.0 Projects

By : Mohamed Shazin Sadakath
4 (1)
Book Image

Spring Boot 2.0 Projects

4 (1)
By: Mohamed Shazin Sadakath

Overview of this book

Spring Boot is a lightweight framework that provides a set of tools to create production-grade applications and services. Spring Boot 2.0 Projects is a comprehensive project-based guide for those who are new to Spring, that will get you up to speed with building real-world projects. Complete with clear step-by-step instructions, these easy-to-follow tutorials demonstrate best practices and key insights into building efficient applications with Spring Boot. The book starts off by teaching you how to develop a web application using Spring Boot, followed by giving you an understanding of creating a Spring Boot-based simple blog management system that uses Elasticsearch as the data store. Next, you’ll build a RESTful web services application using Kotlin and the Spring WebFlux framework - a new framework that enables you to create reactive applications in a functional way. Toward the last few chapters, you will build a taxi-hailing API with reactive microservices using Spring Boot, in addition to developing a Twitter clone with the help of a Spring Boot backend. To build on your knowledge further, you’ll also learn how to construct an asynchronous email formatter. By the end of this book, you’ll have a firm foundation in Spring programming and understand how to build powerful, engaging applications in Java using the Spring Boot framework.
Table of Contents (12 chapters)

Summary

Congratulations on completing this chapter, where the skills and knowledge required to write applications in the Kotlin language and its features were discussed in detail. This chapter started off by explaining what the Kotlin programming language is and how it differs both in terms of development and maintenance. It talked about the syntax, safety, interoperability, and developer-friendliness of the Kotlin programming language.

This chapter also discussed how to get started using the Kotlin programming language by explaining its basic data types, literals, string interpolation, conditional statements, and so on in detail.

Subsequently, the chapter talked about how to do OOP using Kotlin. It explained the concepts of class, interface, inheritance, extensions, and enums in detail. It also talked about some features unique to Kotlin such as object expressions, object...