With this book, we aim to provide you with an understanding of Linux/Unix system programming, a reference manual on Linux system calls, and an insider's guide to writing smarter, faster code using C++. The book will explain the differences between POSIX standard functions and special services offered by modern C++.
This book will also teach the reader about basic I/O operations, such as reading from, and writing to, files, advanced I/O interfaces, memory mappings, optimization techniques, thread concepts, multithreaded programming, POSIX threads, interfaces for allocating memory and optimizing memory access, basic and advanced signal interfaces, and their role on the system. This book will also explain clock management, including POSIX clocks and high-resolution timers. Finally, this book uses modern examples and references to provide up-to-date relevance to C++ and the wider community, including the Guideline Support Library and its role in system programming.
Hands-On System Programming with C++
By :
Hands-On System Programming with C++
By:
Overview of this book
C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions.
This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client.
Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.
Table of Contents (16 chapters)
Preface
Free Chapter
Getting Started with System Programming
Learning the C, C++17, and POSIX Standards
System Types for C and C++
C++, RAII, and the GSL Refresher
Programming Linux/Unix Systems
Learning to Program Console Input/Output
A Comprehensive Look at Memory Management
Learning to Program File Input/Output
A Hands-On Approach to Allocators
Programming POSIX Sockets Using C++
Time Interfaces in Unix
Learning to Program POSIX and C++ Threads
Error – Handling with Exceptions
Assessments
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