Book Image

Mastering Swift 5 - Fifth Edition

By : Jon Hoffman
Book Image

Mastering Swift 5 - Fifth Edition

By: Jon Hoffman

Overview of this book

Over the years, the Mastering Swift book has established itself amongst developers as a popular choice as an in-depth and practical guide to the Swift programming language. The latest edition is fully updated and revised to cover the new version: Swift 5. Inside this book, you'll find the key features of Swift 5 easily explained with complete sets of examples. From the basics of the language to popular features such as concurrency, generics, and memory management, this definitive guide will help you develop your expertise and mastery of the Swift language. Mastering Swift 5, Fifth Edition will give you an in-depth knowledge of some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. It will guide you on how to use and apply them in your own projects. Later, you'll see how to leverage the power of protocol-oriented programming to write flexible and easier-to-manage code. You will also see how to add the copy-on-write feature to your custom value types and how to avoid memory management issues caused by strong reference cycles.
Table of Contents (20 chapters)

What are design patterns?

Every experienced developer has a set of informal strategies that shape how they design and write applications. These strategies are shaped by their past experiences and the obstacles that they have had to overcome in previous projects. While these developers might swear by their own strategies, it does not mean that their strategies have been fully vetted. The use of these strategies can also introduce inconsistent implementations between different projects and developers.

While the concept of design patterns dates back to the mid 80s, they did not gain popularity until the Gang of Four released 'Elements of Reusable Object-Oriented Software', published in 1994. The book's authors, Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (also known as the Gang of Four), discuss the pitfalls of object- oriented programming and describe...