Book Image

Learn C Programming

By : Jeff Szuhay
Book Image

Learn C Programming

By: Jeff Szuhay

Overview of this book

C is a powerful general-purpose programming language that is excellent for beginners to learn. This book will introduce you to computer programming and software development using C. If you're an experienced developer, this book will help you to become familiar with the C programming language. This C programming book takes you through basic programming concepts and shows you how to implement them in C. Throughout the book, you'll create and run programs that make use of one or more C concepts, such as program structure with functions, data types, and conditional statements. You'll also see how to use looping and iteration, arrays, pointers, and strings. As you make progress, you'll cover code documentation, testing and validation methods, basic input/output, and how to write complete programs in C. By the end of the book, you'll have developed basic programming skills in C, that you can apply to other programming languages and will develop a solid foundation for you to advance as a programmer.
Table of Contents (33 chapters)
1
Section 1: C Fundamentals
10
Section 2: Complex Data Types
19
Section 3: Memory Manipulation
22
Section 4: Input and Output
28
Section 5: Building Blocks for Larger Programs
Running Hello, World!

Computer programming is about learning how to solve problems with a computer – about how to get a computer to do all the tedious work for us. The basic development cycle, or process of writing a computer program, is to determine the steps that are necessary to solve the problem at hand and then tell the computer to perform those steps. Our first problem, as we learn this process, is to learn how to write, build, run, and verify a minimal C program.

The following topics will be covered in this chapter:

  • Writing your first C program
  • Understanding the program development cycle
  • Creating, typing into a text editor, and saving your C program
  • Compiling your first C program
  • Running your program, verifying its result, and, if necessary, fixing it
  • Exploring different commenting styles and using them
  • Employing guided chaos, followed by careful observation for deeper learning

Let's get started!