Book Image

Hands-On High Performance Programming with Qt 5

By : Marek Krajewski
5 (1)
Book Image

Hands-On High Performance Programming with Qt 5

5 (1)
By: Marek Krajewski

Overview of this book

Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature
Table of Contents (14 chapters)

Qt Widget's performance

When speaking of Qt Widget's performance, we mean the performance; either the graphics performance of their respective software or OpenGL backends, or the performance of often used model/view model. We will start this discussion with performance.

QPainter

The software rasterizer will be used when painting the regular widgets through the QPainter class. However, QPainter class will never paint directly to the window, but rather uses a QBackingStore object, which will contain a buffered representation of the window contents. This enables Qt to implement partial updates by using QPainter only to update a subregion of the window. QBackingStore contents will be finally flushed, that is, written...