Book Image

Rust Quick Start Guide

By : Daniel Arbuckle
Book Image

Rust Quick Start Guide

By: Daniel Arbuckle

Overview of this book

Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development work?ow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.
Table of Contents (10 chapters)

Ownership and the self parameter

As we've seen before, when we implement behavior for a type, the functions we define have self, &self, or &mut self as the first parameter. We now understand enough to recognize that that means that self is either moved (or copied) into the scope of the function, borrowed, or mutably borrowed. Which one we choose to use can have some pretty important consequences.

The data type of self is implicit: it's got to be the data type we're implementing the function on and, because of that, we don't get to specify the data type for self as part of the parameter list. Since there is no data type to prefix & or &mut to, we are allowed to write them before self instead.

In all three cases, self means the data value that this function was called through. If we have a u32 variable named x and we tell Rust to x.pow(3), the...