Book Image

Learn Kotlin Programming - Second Edition

By : Stephen Samuel, Stefan Bocutiu
Book Image

Learn Kotlin Programming - Second Edition

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Race conditions

When two or more threads access or try to change the shared data at the same time, a race condition, which is another type of concurrency bug, occurs. This means a situation where the output of a piece of logic requires that interleaved code is run in a particular order—an order that cannot be guaranteed.

A classic example is of a bank account, where one thread is crediting the account and another is debiting the account. An account operation requires us to retrieve the value, update it, and send it back, which means the ordering of these instructions can interleave with each other.

For example, assume an account starts with $100. Then, we want to credit $50 and debit $100. One possible ordering of the instructions can be something like this:

<credit thread> <account balance> <debit thread>
start value = 100
get current balance...