Book Image

Qt5 C++ GUI Programming Cookbook - Second Edition

By : Lee Zhi Eng
Book Image

Qt5 C++ GUI Programming Cookbook - Second Edition

By: Lee Zhi Eng

Overview of this book

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application becomes important so that it stands out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly user interfaces for your applications. Qt5 C++ GUI Programming Cookbook, Second Edition teaches you how to develop functional and appealing user interfaces using the latest version of QT5 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, implementing Google Maps, and more. You will also be taken through advanced concepts like asynchronous programming, event handling using signals and slots, network programming, various aspects of optimizing your application. By the end of the book, you will be confident to design and customize GUI applications that meet your clients' expectations and have an understanding of best practice solutions for common problems.
Table of Contents (15 chapters)

New signals and slots syntax

The signals and slots mechanism has gone through some changes in the recent version of Qt, most notably its coding syntax. Qt 5 continues to support the older syntax for future releases, but there is no mention of how long it will be before it will be dropped completely. Therefore, it's better for us to start learning the new syntax before that day comes.

How to do it...

Let's get started by following these steps:

  1. Let's create a Qt Widgets Application project and open up mainwindow.ui.
  2. Drag and drop a PushButton from the Widget Box to the UI canvas:
  1. Right-click on the PushButton and select Go to slot. A window will appear:
  1. You will see a list of built-in slot functions available...