Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Qt5 C++ GUI Programming Cookbook
  • Table Of Contents Toc
Qt5 C++ GUI Programming Cookbook

Qt5 C++ GUI Programming Cookbook - Second Edition

By : Lee Zhi Eng
3 (4)
close
close
Qt5 C++ GUI Programming Cookbook

Qt5 C++ GUI Programming Cookbook

3 (4)
By: Lee Zhi Eng

Overview of this book

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application becomes important so that it stands out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly user interfaces for your applications. Qt5 C++ GUI Programming Cookbook, Second Edition teaches you how to develop functional and appealing user interfaces using the latest version of QT5 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, implementing Google Maps, and more. You will also be taken through advanced concepts like asynchronous programming, event handling using signals and slots, network programming, various aspects of optimizing your application. By the end of the book, you will be confident to design and customize GUI applications that meet your clients' expectations and have an understanding of best practice solutions for common problems.
Table of Contents (15 chapters)
close
close

Introduction

In this chapter, we will learn how to use OpenGL, a powerful rendering Application Program Interface (API), and combine it with Qt. OpenGL is a cross-language, cross-platform API for drawing 2D and 3D graphics on screen through the Graphics Processing Unit (GPU) within our computer's graphics chip. In this chapter, we will be learning about OpenGL 3 instead of 2 because, even though the fixed-function pipeline is easier for beginners to grasp compared to the newer programmable pipeline, it is considered legacy code and has been deprecated by most modern 3D rendering software. Qt 5 supports both versions, so there should be no problem switching over to OpenGL 2 if you need backward compatibility for your software.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Qt5 C++ GUI Programming Cookbook
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon