Book Image

Qt5 C++ GUI Programming Cookbook - Second Edition

By : Lee Zhi Eng
Book Image

Qt5 C++ GUI Programming Cookbook - Second Edition

By: Lee Zhi Eng

Overview of this book

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application becomes important so that it stands out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly user interfaces for your applications. Qt5 C++ GUI Programming Cookbook, Second Edition teaches you how to develop functional and appealing user interfaces using the latest version of QT5 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, implementing Google Maps, and more. You will also be taken through advanced concepts like asynchronous programming, event handling using signals and slots, network programming, various aspects of optimizing your application. By the end of the book, you will be confident to design and customize GUI applications that meet your clients' expectations and have an understanding of best practice solutions for common problems.
Table of Contents (15 chapters)

3D canvas in QML

In this recipe, we will learn how to render 3D images using Qt 5.

How to do it...

Let's learn how to use a 3D canvas in QML by following this example:

  1. Let's start this example by creating a new project in Qt Creator. This time around, we will go for Qt Quick Application—Canvas 3D and not the other options that we chose in the previous examples:
  1. After that, Qt Creator will ask you whether to create a project that is based on the three.js JavaScript library. Check the Create a three.js based application option and press the Next button to proceed:
  1. Once the project is created, you will notice that there are some JavaScript (.js) files already in to your project's resources. This is...