Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Functional programming

C# is a general-purpose and multi-paradigm programming language. Yet, so far in this book, we have only covered the imperative programming paradigm, which uses statements to change the program state and is focused on describing how a program operates. In imperative programming, functions may have side effects, thus changing the program state when they execute. Alternatively, the execution of a function may depend on the program state.

The opposite paradigm is functional programming, which is concerned with describing what a program does and not how it does it. Functional programming treats computation as the evaluation of functions; it uses immutable data and avoids changing states. Functional programming is a declarative programming paradigm where expressions are used instead of statements. Functions no longer have side effects but are idempotent. This means that calling a function with the same arguments produces the same results every time.

Functional...