Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Inheritance

Inheritance is a mechanism through which a class can inherit the properties and functionalities of another class. If we have a set of common functionalities and data shared among multiple classes, we can put them in one class known as a parent or base class. Other classes can inherit these functionalities and data of the parent class as well as extending or modifying them and adding additional functionalities and properties. A class that inherits from another class is known as a child or derived class. Inheritance, therefore, facilitates code reusability.

In C#, inheritance is only supported for reference types. Only types defined as classes can be derived from other types. Types that are defined as structures are value types and cannot be derived from other types. However, all types in C# are either value or reference types and are indirectly derived from the System.Object type. This relationship is implicit and does not require developers to do anything special.

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