Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

The using statement

Before we introduce the using statement, let's see how explicit resource management is done in a proper manner. This will help you to better understand the need and workings of the using statements.

The Car class we looked at in the previous section can be used as follows:

Car car = null;
try
{
    car = new Car(new Engine());
    // use the car here
}
finally
{
    car?.Dispose();
}

A try-catch-finally block (although catch is not explicitly shown here) should be used in order to ensure proper disposal of the object when it is no longer needed. However, the C# language provides a convenient syntax for ensuring the correct disposal of an object with the using statement. This has the following form:

using (ResourceType resource = expression) statement

The compiler transforms this into the following code:

{
    ResourceType resource = expression;
   ...