Book Image

Application Development with Qt Creator - Third Edition

By : Lee Zhi Eng, Ray Rischpater
Book Image

Application Development with Qt Creator - Third Edition

By: Lee Zhi Eng, Ray Rischpater

Overview of this book

Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.
Table of Contents (19 chapters)
1
Section 1: The Basics
7
Section 2: Advanced Features
12
Section 3: Practical Matters

Learning the landscape – the Build menu and the .pro file

In the previous chapter, you learned how to build applications by hitting the hammer button in the corner of Qt Creator's main window or by starting the debugger. To just build your library – or any application – you can either use the hammer icon or the various choices in the Build menu. The obvious choice is either Build All or Rebuild All. Choosing Build All recompiles only those files that need to be rebuilt as recognized by Qt Creator; Rebuild All cleans the project of all the object files and rebuilds the entire project from scratch.

In most cases, it's sufficient to choose Build All, and that's what you want to do because it's faster. Sometimes, you really do want to rebuild the whole project, especially when things are broken and Qt's make system can't reconcile...