Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Deploying applications with Windows Package Manager

Windows Package Manager (WinGet) is a new, open source command-line package management tool from Microsoft. It is currently in preview, and the public 1.0 release date is not yet known. In this section, we will cover how to use the WinGet command to install published packages and the steps to add your own MSIX packages to the Windows Package Manager community repository. This is where WinGet finds available packages to install. The goal is to have WinGet eventually include all applications published to the Microsoft Store. So, if you plan to publish your application to the store, it is not necessary to also publish it to the WinGet repository.

Let's start by reviewing the steps to add a package to the community repository.

Note

Because Windows Package Manager is still in preview, these steps may change. You can find current guidance on the community repository at https://github.com/microsoft/winget-pkgs.

Adding a...