Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Reviewing what's new in WinUI 3.0

Although WinUI 3.0 is a major release, the number of new features is not large, and only one new control has been added to the library: WebView2. That may be surprising to many people, but the first feature was quite an undertaking. We'll look at all of them in the following subsections.

Backward compatibility

To make WinUI applications compatible with any version of Windows (starting with the Creator's Update, released in spring 2017), the WinUI team had to extract all of the UWP controls from the Windows SDK and move them to the new Microsoft.UI.Xaml libraries. The result of this work not only creates compatibility with more versions of Windows, but it also enables developers to consume WinUI, regardless of whether they are using UWP or Win32 as the underlying platform. C# and Visual Basic developers can build .NET 5 apps with WinUI for Desktop projects and .NET Native apps with WinUI for UWP projects, and C++ developers can...