Book Image

Learn WinUI 3.0

By : Alvin Ashcraft
5 (1)
Book Image

Learn WinUI 3.0

5 (1)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Exploring the XamlDirect APIs for middleware authors

There are times when developers must create some UI elements at runtime. Maybe you need to dynamically add a section to a page and the content of that section is data dependent, meaning you cannot create the structure for the UI in XAML at design time. One way to handle creating a dynamic UI is by simply creating new instances of the necessary objects, and then adding them to whichever layout element their parent will be in. This will work, but Microsoft has created a more performant way to achieve this.

The XamlDirect APIs are a part of the Microsoft.UI.Xaml.Core.Direct namespace. These APIs provide greater performance when working with UI objects by providing access to XAML at a more primitive level. To demonstrate how XamlDirect can be used, let's create the same three child elements of a StackPanel in three different ways:

  • Created in XAML
  • Instantiated in code
  • Created with XamlDirect

We are going...