Book Image

Modern C++ Programming Cookbook - Second Edition

By : Marius Bancila
5 (1)
Book Image

Modern C++ Programming Cookbook - Second Edition

5 (1)
By: Marius Bancila

Overview of this book

C++ has come a long way to be one of the most widely used general-purpose languages that is fast, efficient, and high-performance at its core. The updated second edition of Modern C++ Programming Cookbook addresses the latest features of C++20, such as modules, concepts, coroutines, and the many additions to the standard library, including ranges and text formatting. The book is organized in the form of practical recipes covering a wide range of problems faced by modern developers. The book also delves into the details of all the core concepts in modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. It goes into the performance aspects of programming in depth, teaching developers how to write fast and lean code with the help of best practices. Furthermore, the book explores useful patterns and delves into the implementation of many idioms, including pimpl, named parameter, and attorney-client, teaching techniques such as avoiding repetition with the factory pattern. There is also a chapter dedicated to unit testing, where you are introduced to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of the book, you will be able to effectively leverage the features and techniques of C++11/14/17/20 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (16 chapters)
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Writing your own type traits

In the previous recipe, we learned what type traits are, what traits the standard provides, and how they can be used for various purposes. In this recipe, we'll go a step further and take a look at how to define our own custom traits.

Getting ready

In this recipe, we will learn how to solve the following problem: we have several classes that support serialization. Without getting into any details, let's suppose some provide a "plain" serialization to a string (regardless of what that can mean), whereas others do it based on a specified encoding. The end goal is to create a single, uniform API for serializing the objects of any of these types. For this, we will consider the following two classes: foo, which provides a simple serialization, and bar, which provides serialization with encoding:

struct foo
  std::string serialize()
    return "plain"s;
struct bar
  std::string serialize_with_encoding...