Book Image

Modern C++ Programming Cookbook - Second Edition

By : Marius Bancila
5 (1)
Book Image

Modern C++ Programming Cookbook - Second Edition

5 (1)
By: Marius Bancila

Overview of this book

C++ has come a long way to be one of the most widely used general-purpose languages that is fast, efficient, and high-performance at its core. The updated second edition of Modern C++ Programming Cookbook addresses the latest features of C++20, such as modules, concepts, coroutines, and the many additions to the standard library, including ranges and text formatting. The book is organized in the form of practical recipes covering a wide range of problems faced by modern developers. The book also delves into the details of all the core concepts in modern C++ programming, such as functions and classes, iterators and algorithms, streams and the file system, threading and concurrency, smart pointers and move semantics, and many others. It goes into the performance aspects of programming in depth, teaching developers how to write fast and lean code with the help of best practices. Furthermore, the book explores useful patterns and delves into the implementation of many idioms, including pimpl, named parameter, and attorney-client, teaching techniques such as avoiding repetition with the factory pattern. There is also a chapter dedicated to unit testing, where you are introduced to three of the most widely used libraries for C++: Boost.Test, Google Test, and Catch2. By the end of the book, you will be able to effectively leverage the features and techniques of C++11/14/17/20 programming to enhance the performance, scalability, and efficiency of your applications.
Table of Contents (16 chapters)
13
Bibliography
14
Other Books You May Enjoy
15
Index

Consistent comparison with the operator <=>

The C++ language defines six relational operators that perform comparison: ==, !=, <, <=, >, and >=. Although != can be implemented in terms of ==, and <=, >=, and > in terms of <, you still have to implement both == and != if you want your user-defined type to support equality comparison, and <, <=, >, and >= if you want it to support ordering.

That means 6 functions if you want objects of your type—let's call it T—to be comparable, 12 if you want them to be comparable with another type, U, 18 if you also want values of a U type to be comparable with your T type, and so on. The new C++20 standard reduces this number to either one or two, or multiple of these (depending on the comparison with other types) by introducing a new comparison operator, called the three-way comparison, which is designated with the symbol <=>, for which reason it is popularly known as the...