Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By : Gabriel Baptista, Francesco Abbruzzese
Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
Table of Contents (26 chapters)
24
Another Book You May Enjoy
25
Index

Use case – reusing code as a fast way to deliver good and safe software

The final design of the solution for evaluating content for WWTravelClub can be checked as follows. This approach consists of using many topics that were discussed in this chapter. First, all the code is placed in a .NET Standard class library. This means that you can add this code to different types of solutions, such as .NET Core web apps and Xamarin apps for the Android and iOS platforms:

Figure 13.7: WWTravelClub reuse approach

This design makes use of object-oriented principles such as inheritance, so you do not need to write properties and methods more than once that can be used in many classes; and polymorphism, so that you can change the behavior of the code without changing the name of the method.

To finish, the design abstracts the idea of the content by introducing generics as a tool that can facilitate the manipulation of similar classes, such as the ones we have in WWTravelClub...