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The C# Workshop

The C# Workshop

By : Jason Hales, Almantas Karpavicius, Mateus Viegas
4.5 (14)
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The C# Workshop

The C# Workshop

4.5 (14)
By: Jason Hales, Almantas Karpavicius, Mateus Viegas

Overview of this book

C# is a powerful, versatile language that can unlock a variety of career paths. But, as with any programming language, learning C# can be a challenging process. With a wide range of different resources available, it’s difficult to know where to start. That's where The C# Workshop comes in. Written and reviewed by industry experts, it provides a fast-paced, supportive learning experience that will quickly get you writing C# code and building applications. Unlike other software development books that focus on dry, technical explanations of the underlying theory, this Workshop cuts through the noise and uses engaging examples to help you understand how each concept is applied in the real world. As you work through the book, you'll tackle realistic exercises that simulate the type of problems that software developers work on every day. These mini-projects include building a random-number guessing game, using the publisher-subscriber model to design a web file downloader, creating a to-do list using Razor Pages, generating images from the Fibonacci sequence using async/await tasks, and developing a temperature unit conversion app which you will then deploy to a production server. By the end of this book, you'll have the knowledge, skills, and confidence to advance your career and tackle your own ambitious projects with C#.
Table of Contents (10 chapters)
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Introduction

The World Wide Web (WWW) (or just the web) is a big store of all sorts of documents (XML, JSON, HTML, MP3, JPG, etc.) accessible through Uniform Resource Locators (URLs). A document in the context of the web is often called a resource. Some resources do not change. They are stored somewhere, and with every request, the same resource will be returned. Such resources are called static. Other resources are dynamic, which means they will be generated on demand.

Communication on the web happens through protocols. In the context of retrieving documents, you use Hypertext Transfer Protocol (HTTP). Hypertext is a special text that holds a link to a resource on the web. Clicking on it opens the resource it points to. HTTP is based on a client-server architecture. In simple terms, a client sends requests, and the server responds. An example of this in practice is the communication between a browser (client) and a website (hosted on a server). Usually, a single server serves many...

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The C# Workshop
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