Book Image

Python Object-Oriented Programming - Fourth Edition

By : Steven F. Lott, Dusty Phillips
2 (1)
Book Image

Python Object-Oriented Programming - Fourth Edition

2 (1)
By: Steven F. Lott, Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python’s classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python’s exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs.
Table of Contents (17 chapters)
15
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16
Index

Advanced Design Patterns

In this chapter, we will be introduced to several more design patterns. Once again, we'll cover the canonical examples as well as any common alternative implementations in Python. We'll be discussing the following:

  • The Adapter pattern
  • The Façade pattern
  • Lazy initialization and the Flyweight pattern
  • The Abstract Factory pattern
  • The Composite pattern
  • The Template pattern

The case study for this chapter will demonstrate how to apply a few of these patterns to the iris sample problem. In particular, we'll show how much of the design has been based – implicitly – on a number of these patterns.

Consistent with the practice in Design Patterns: Elements of Reusable Object-Oriented Software, we'll capitalize the pattern names.

We'll begin with the Adapter pattern. This is often used to provide a needed interface around an object with a design that doesn't –...