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Python Object-Oriented Programming

Python Object-Oriented Programming - Fourth Edition

By : Steven F. Lott, Dusty Phillips
3.9 (34)
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Python Object-Oriented Programming

Python Object-Oriented Programming

3.9 (34)
By: Steven F. Lott, Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python’s classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python’s exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs.
Table of Contents (17 chapters)
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15
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16
Index

When Objects Are Alike

In the programming world, duplicate code is considered evil. We should not have multiple copies of the same, or similar, code in different places. When we fix a bug in one copy and fail to fix the same bug in another copy, we've caused no end of problems for ourselves.

There are many ways to merge pieces of code or objects that have a similar functionality. In this chapter, we'll be covering the most famous object-oriented principle: inheritance. As discussed in Chapter 1Object-Oriented Design, inheritance allows us to create "is-a" relationships between two or more classes, abstracting common logic into superclasses and extending the superclass with specific details in each subclass. In particular, we'll be covering the Python syntax and principles for the following:

  • Basic inheritance
  • Inheriting from built-in types
  • Multiple inheritance
  • Polymorphism and duck typing

This chapter&apos...

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