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Python Object-Oriented Programming

Python Object-Oriented Programming - Fourth Edition

By : Steven F. Lott, Dusty Phillips
3.9 (34)
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Python Object-Oriented Programming

Python Object-Oriented Programming

3.9 (34)
By: Steven F. Lott, Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python’s classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python’s exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs.
Table of Contents (17 chapters)
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15
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Index

Summary

We covered a grab bag of topics in this chapter. Each represented an important non-object-oriented feature that is popular in Python. Just because we can use object-oriented principles does not always mean we should!

However, we also saw that Python typically implements such features by providing a syntax shortcut to traditional object-oriented syntax. Knowing the object-oriented principles underlying these tools allows us to use them more effectively in our own classes.

We discussed a series of built-in functions and file I/O operations. There are a whole bunch of different syntaxes available to us when calling functions with arguments, keyword arguments, and variable argument lists. Context managers are useful for the common pattern of sandwiching a piece of code between two method calls. Even functions are objects, and, conversely, any normal object can be made callable.

In the next chapter, we'll learn more about string and file manipulation, and even...

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