Book Image

Dancing with Python

By : Robert S. Sutor
Book Image

Dancing with Python

By: Robert S. Sutor

Overview of this book

Dancing with Python helps you learn Python and quantum computing in a practical way. It will help you explore how to work with numbers, strings, collections, iterators, and files. The book goes beyond functions and classes and teaches you to use Python and Qiskit to create gates and circuits for classical and quantum computing. Learn how quantum extends traditional techniques using the Grover Search Algorithm and the code that implements it. Dive into some advanced and widely used applications of Python and revisit strings with more sophisticated tools, such as regular expressions and basic natural language processing (NLP). The final chapters introduce you to data analysis, visualizations, and supervised and unsupervised machine learning. By the end of the book, you will be proficient in programming the latest and most powerful quantum computers, the Pythonic way.
Table of Contents (29 chapters)
Part I: Getting to Know Python
PART II: Algorithms and Circuits
PART III: Advanced Features and Libraries
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Appendix C: The Complete UniPoly Class
Appendix D: The Complete Guitar Class Hierarchy
Appendix F: Production Notes

13.6 Moving to three dimensions

matplotlib can plot in three dimensions if we import the tools we need from mpl_toolkits.mplot3d. To help you see the main components of a 3D plot, here is an example where I have drawn the point at the origin (0, 0, 0) and specified the axes ranges and labels.

import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D

# --------------------------------------------------------------
# create the plot figure
figure = plt.figure()

# create a 3D axes
axes = plt.axes(projection='3d')
# --------------------------------------------------------------

# label the x, y, and z axes in a large font
axes.set_xlabel('x', fontsize="16")
axes.set_ylabel('y', fontsize="16")
axes.set_zlabel('z', fontsize="16")

# set the limits of the values shown on the axes
axes.set_xlim(0, 1)
axes.set_ylim(0, 1)
axes.set_zlim(0, 1)

# label the origin