Book Image

Learn C Programming - Second Edition

By : Jeff Szuhay
Book Image

Learn C Programming - Second Edition

By: Jeff Szuhay

Overview of this book

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.
Table of Contents (38 chapters)
1
Part 1: C Fundamentals
10
Part 2: Complex Data Types
19
Part 3: Memory Manipulation
22
Part 4: Input and Output
28
Part 5: Building Blocks for Larger Programs

Game two – One-Handed Solitaire

This is the second of two games we will implement using our pre-built collection of structures and functions from dealer.c. We will have a complete and playable One-Handed Solitaire card game that's playable by a single player.

When people used to kill time by playing cards with an actual deck of cards, they would often play one form of solitaire or another. After playing for a while, they would find that the deck was not always adequately shuffled, especially after a game progressed fairly far and there were definite patterns in the unshuffled cards. So, another type of solitaire game would be played to mix up the deck sufficiently so that the deck could again be effectively shuffled. One-Handed Solitaire is one of those games. I must admit that it is not a particularly challenging or complex game.

For our book’s purposes, it is a fairly easy game to implement, which we will do using dealer.c structures and functions.

Introducing...